Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. Musical fans around the world took the news hard this week that In the Heights is being delayed a full 12 months. And stage and screen star Christopher Jackson might be one of them.
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In The Heights Script Free
- In The Heights Script Account 157.55.39.103. So this tool was designed for free download documents from the internet.
- Video of In the Heights Full Musical for fans of In the Heights. I finally found the entire musical of In the Heights. Here are all the parts to those who don't live near New York City or don't have enough money to buy tickets. Javier Munoz plays Usnavi, everyon else is OBC. Hope you like it!
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- local ReplicatedStorage = game:GetService('ReplicatedStorage')
- local ServerStorage = game:GetService('ServerStorage')
- local MapsFolder = ServerStorage:WaitForChild('Maps')
- local Status = ReplicatedStorage:WaitForChild('Status')
- local GameLength = 50
- local reward = 50
- -- Game Loop
- while true do
- Status.Value = 'Waiting for enough players'
- repeat wait(1) until game.Players.NumPlayers >= 2
- Status.Value = 'Intermission'
- wait(10)
- local plrs = {}
- for i, player in pairs(game.Players:GetPlayers()) do
- table.insert(plrs,player) --Add each player into plrs table
- end
- wait(2)
- local AvailableMaps = MapsFolder:GetChildren()
- local ChosenMap = AvailableMaps[math.random(1,#AvailableMaps)]
- Status.Value = ChosenMap.Name..' Chosen'
- local ClonedMap = ChosenMap:Clone()
- local SpawnPoints = ClonedMap:FindFirstChild('SpawnPoints')
- if not SpawnPoints then
- end
- local AvailableSpawnPoints = SpawnPoints:GetChildren()
- for i, player in pairs(plrs) do
- Character = player.Character
- if Character then
- character:FindFirstChild('HumanoidRootPart').CFrame = AvailableSpawnPoints[1].CFrame
- -- Give them sword
- local Sword = ServerStorage.Sword:Clone()
- GameTag.Name = 'GameTag'
- --there is no character
- table.remove(plrs,i)
- end
- Status.Value = 'Get ready to play!'
- wait(2)
- for i = GameLength,0,-1 do
- for x, player in pairs(plrs) do
- --Left the game
- if character:FindFirstChild('GameTag') then
- print(player.name..' is still in the game!')
- --They're dead
- print(player.Name..' has been removed!')
- end
- table.remove(plrs,x)
- end
- Status.Value = 'There are '..i..' seconds remaining, and '..#plrs..' players left'
- if #plrs 1 then
- Status.Value = 'The winner is '..plrs(1).Name
- plrs(1).leaderstats.Bucks.Value = plrs(1).leaderstats.Bucks.Value + reward
- elseif #plrs 0 then
- break
- Status.Value = 'Time up!'
- end
- print('End of game')
- for i, player in pairs(game.Players:GetPlayers()) do
- -- Ignore them
- if character:FindFirstChild('GameTag') then
- end
- if player.Backpack:FindFirstChild('Sword') then
- end
- if character.Backpack:FindFirstChild('Sword') then
- end
- end
- player:LoadCharacter()
- end